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11.First SIM City now SIM BJJ November 26, 2007

Posted by Adam Adshead in BJJ, Conceptual BJJ, Sim BJJ.
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First SIM City now SIM BJJ

Sim BJJ

The process of understanding, reflecting and building your game is a key aspect of continually developing. Whether that reflection or critique comes from your coaches, from competition externally or internally – it’s the realisation of what you need to work that truly flags your areas for development.

From your first few weeks on the mat the realisation of the immensity of BJJ is quite apparent. Athletes don’t know what to do and the crucial battles of positions like guard vs. passing, is almost as abstract as surrealist art.

So I sat down and thought about how I introspectively see BJJ and it’s like a city.

Each landmark signifies a certain position/objective and they are all connected in someway to each other, via roads, rail and even water ways.

Instead of you imagining what this crazy city might look like, if you see the image below you will see a diagram of exactly what I mean.

Please click to enlarge.

Sim BJJ

Picture link (obviously I edited it) – www.strangemaps.wordpress.com

Now the diagram is for illustrative purposes only. I know I missed out some connections and it isn’t a true representation of my own game in terms of development etc, but I think you’ll get an idea of what I’m trying to say.

If we take guard (St. Paul’s Cathedral) and sweeps Tivoli gardens, Copenhagen there is a direct link between the two and I’ve had to build a little bridge and a road which connect them. Now my overall guard game is quite well developed for someone of my level and my sweeps match that, so both are depicted in the city in such a way.

The connections between sweeps and top control are also good, there is a good network of roads between the two and on the map of the city goes.

For any of us doing BJJ, it’s quite easy to see how well our own conceptual BJJ cities are built. Do you have good transitions between your half guard and full guard? Do you have an adequate network between top control and escapes?

If you haven’t then you need to start building them up.

Whatever level you’re at if your guard game is nothing but a wooden hut then its time to get the builders in. See what you’re doing right and what you’re doing wrong and speak to your coach and other strong guard players at your club.

Once you start on the road to development soon enough you’ll have an Acropolis or Parthenon of a guard game and a beautiful new set of rail and canal network connecting it to the rest of your city/game.

It’s a simple idea and one which if you pay attention to you’ll be able to critique exactly what the next chapter of your learning is, maximising your development and potential.

Adam Adshead

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Comments»

1. JiuJitsu365 - November 28, 2007

Awesome!!!

2. BJJUSA1972 - November 28, 2007

What a simple yet highly intelligent way of thinking about your game!

I’ll be stealing this for my class tonight! As ever Adam, your blogs are food for thought.

Sending love from the USA, keep it up bro.

3. OmoplataBJJ - November 28, 2007

So now I must remember never to:

Roll with you.
Play you at chess
and now,

Challenge you at Sim City.

Great post man, keep em coming.


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